<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>What Ev &#187; Portfolio</title>
	<atom:link href="http://what-ev.net/tag/portfolio/feed/" rel="self" type="application/rss+xml" />
	<link>http://what-ev.net</link>
	<description>Chris Cascioli - Graphics Programming &#124; Game Design</description>
	<lastBuildDate>Mon, 07 Mar 2011 04:48:54 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Reflections on the Water Demo*</title>
		<link>http://what-ev.net/2011/03/07/reflections-on-the-water-demo/</link>
		<comments>http://what-ev.net/2011/03/07/reflections-on-the-water-demo/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 04:39:23 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[My Graphics Programming]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[graphics programming]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[water]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://what-ev.net/?p=160</guid>
		<description><![CDATA[*Pun definitely intended
Since it was GDC time again, I ended up thinking about the water demo I created with my fellow grad student Ada.  It was our first foray into shaders, and I think it turned out pretty well for a 10 week project.  We had gone into the project thinking we might buy a [...]]]></description>
			<content:encoded><![CDATA[<p>*Pun definitely intended</p>
<p>Since it was GDC time again, I ended up thinking about the water demo I created with my fellow grad student Ada.  It was our first foray into shaders, and I think it turned out pretty well for a 10 week project.  We had gone into the project thinking we might buy a book and follow a few tutorials.  Instead, we were given the task of creating an impressive-looking scrolling water system that combined deep ocean &amp; shallow water wave systems.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="390" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/xqjLw6SfJfM?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="390" src="http://www.youtube.com/v/xqjLw6SfJfM?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>As is always the case, the more I look at the water demo the more problems and mistakes I find.  I&#8217;ve been thinking about creating a new version for a few years now, if only to appease the constant requests for a boat.  Since this project is comprised of the first real shaders I wrote, digging through the code makes me want to rewrite it even more.  I&#8217;ve learned (and done) so much since we first toyed around with shaders.</p>
<p>It was originally written in XNA 1.0 Refresh, and upgraded to XNA 3.1 recently (before 4.0 arrived).  Since I&#8217;ve been using XNA so much lately (mostly working on the <a title="Darkwind Media" href="http://darkwindmedia.com" target="_blank">Darkwind Media</a> game <a title="Blocks" href="http://blocksthegame.com" target="_blank">Blocks</a>), it might be nice to start over in C++ &amp; DirectX 10.  I&#8217;ve been itching to do something in that area again, and I think it&#8217;d be fun to improve upon the project that got me into graphics programming.</p>
<p>-Chris</p>
]]></content:encoded>
			<wfw:commentRss>http://what-ev.net/2011/03/07/reflections-on-the-water-demo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

