Unity port and rebranding of our Xbox 360 game Blocks Indie, bringing the game to PC, Mac, iOS and Android. Released June, 2011.
Official Description
“More than 85 MILLION deliveries made! Action platform puzzler, Kona’s Crate, takes place in a mystical world where you must carefully deliver a crate to cranky Chief Kona. Skillfully navigate a jet-powered platform through tight spaces and around sharp corners while avoiding tricky obstacles to complete the delivery in time to win Chief Kona’s approval.”
Responsibilities
The bulk of the main gameplay was complete when I came onto this project. I added and tweaked features not present in the Xbox 360 version, including skeletal animations for the titular character and explosion effects on the crate itself.
Additional responsibilities included extensive level design, 3D model rigging & animation and level set dressing (vines & flowers).
Links
Metacritic: https://www.metacritic.com/game/konas-crate/
Wired: https://www.wired.com/2011/07/konas-crate-more-fun-with-physics/
IGN: https://www.ign.com/articles/2011/06/23/konas-crate-review